local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133212179
L1_1 = {}
L2_1 = {}
L2_1.config_id = 179001
L2_1.monster_id = 25100101
L3_1 = {}
L3_1.x = -4059.121
L3_1.y = 280.622
L3_1.z = -2427.301
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 301.656
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 1
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 179002
L3_1.monster_id = 25100101
L4_1 = {}
L4_1.x = -4057.37
L4_1.y = 280.428
L4_1.z = -2443.286
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 221.265
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 1
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 179004
L4_1.monster_id = 25100101
L5_1 = {}
L5_1.x = -4046.193
L5_1.y = 277.782
L5_1.z = -2433.954
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 95.76
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 1
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 179005
L2_1.gadget_id = 70900401
L3_1 = {}
L3_1.x = -4055.184
L3_1.y = 279.96
L3_1.z = -2432.957
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 179006
L3_1.gadget_id = 70950141
L4_1 = {}
L4_1.x = -4056.681
L4_1.y = 280.323
L4_1.z = -2433.021
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 88.215
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 179007
L4_1.gadget_id = 70300104
L5_1 = {}
L5_1.x = -4061.247
L5_1.y = 281.257
L5_1.z = -2443.129
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 179008
L5_1.gadget_id = 70300105
L6_1 = {}
L6_1.x = -4051.501
L6_1.y = 278.387
L6_1.z = -2426.714
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 349.358
L6_1.y = 308.007
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 179009
L6_1.gadget_id = 70950139
L7_1 = {}
L7_1.x = -4050.563
L7_1.y = 278.818
L7_1.z = -2442.844
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 179010
L7_1.gadget_id = 70950139
L8_1 = {}
L8_1.x = -4049.076
L8_1.y = 278.514
L8_1.z = -2441.151
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1179003
L2_1.name = "ANY_MONSTER_DIE_179003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_179003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_179003"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 179001
L6_1 = 179002
L7_1 = 179004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 179005
L6_1 = 179006
L7_1 = 179007
L8_1 = 179008
L9_1 = 179009
L10_1 = 179010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_179003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_179003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "7219611_finish"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_179003 = L1_1
